Just updated to the latest version of the beta code and it looks like it’s incorrectly selecting cloud access when on the same network as the hub. I tested the iPad non-beta version and all works as expected.
I’ve also sent feedback via apple’s TestFlight app
The Android app does not show me the Rooms that I created in the Web Interface.
Tells me that the devices tab is available on Hubs running 2.2.7 which I am.
On iOS, I noticed that the haptic feedback for the Hubitat app is tied to Settings -> System Haptics (Play haptics for system controls and interactions). Is this is intentional? It seems that apps sometimes depend on this setting (example short press in Reddit), and sometimes not (example long press in Home).
It also looks like the devices tab doesn’t refresh either. If I make a change to a room, I have to close the app and reopen it to see the changes. I suggest adding a refresh button or allow the user to pull down to refresh like other apps.
Installed fine. Lights and outlets all showed up and worked w/o issue. Room expand/collapse feature isn't persistent after exiting the app; all rooms are expanded upon restarting. It also randomly expands rooms when a switch is operated.
Dimmer control interface is nicely designed and easily tracks accurately.
On Android I had to go into apps and clear cache and data. After that I had to re-login. The devices tab then twirled for a while. I forced closed and restarted the app and now it seems to work.
[Little confused about where to post feedback on the apps... Developers->Beta Feedback or Mobile Apps->Mobile Beta]
I have noticed that the new iOS app seems to strongly prefer the cloud connection. It no longer switches to the local network on it's own, and even if I switch it to local manually, it always returns to cloud connection when switching apps. Is this intended behavior?