Minecraft Server - Excessive Hub Load?

I'm running this driver for a minecraft server (thread closed). @adamkempenich any idea on how to address the excessive hub load errors in the log?

com.hubitat.app.exception.LimitExceededException: Device 2976 generates excessive hub load on line 185 (method refresh)

I don't have the server running 24/7 so it looks like the driver repeatedly attempts to connect to the server and turn the switch off if there's no connection possible. Does it make sense to only send the off event for the switch if the switch is actually on? Would that reduce hub load?

That and/or allow longer periods between poll events?

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