I have an "all off" scene that I've not modified in months, and it worked fine. In fact, I've not changed anything in HE for months, except for occasional firmware updates.
Starting at some point in the last string of releases (a few weeks ago), when I hit a button or give a voice command that runs this scene, all the lights turn off...except for two. Around ten seconds later, they eventually turn off. They're lights of two different types (but the same as some others which turn off right away), and no other scenes seem to be impacted. I have metering on, but obviously that's just milliseconds, and again, only these two lights in this one scene are impacted. Other scenes or actions that shut these same lights off work just fine.
I really am not even sure where to start. The only other thing I've noticed is that when running the "goodnight" routing with Google Assistant (which triggers this scene), HE gives a message that it can't reach Hubitat (but clearly it can, as everything works fine...except those two lights being delayed in one scene).
Any ideas on how I could even begin to debug this? I just enabled logging for the scene and am not seeing issues (captures events, but looks fine), though there was one error from a bit before I enabled logging (maybe errors still show up?). I've posted that below.
Java.lang.StackOverflowError: null on line 673 (method allOff)