Well that’s what I’m saying. For me when I do level and color in the same command it often fails in RM. splitting it to two commands works much better.
On a side note, when I changed my custom code to hue, saturation, and level it started doing bad things again. On the first trigger it would do one or two commands. The next trigger would do the next one or two. Sometimes I would have to trigger it three times to get everything to fire. Very strange.