I have several scenes that coorelate to the Modes throughout the day (Morning, Day, Evening, etc) and I've noticed that several times at a transition the lights do weird things.
Example:
As I sat in a nearby chair, I saw the lamp dim up to 50 (presumably), then turn off. Several seconds later, the lamp turned back on and ramped up to 50.
My first thought is a condition/RM that I have mistakenly being triggered in the mixed state, but there are no other possible suspects listed in the "In Use By" section (which is one of my favorite features btw)
Is there something I've been doing inherently wrong the whole time by setting both the switch state (on/off) and the dimmer level in the same action as part of the scene?
Please show the rule you are using. Setting the level by itself turns on a light, so you shouldn't both turn it on and set its level.
oh boy if I've been doing this wrong since day 1, it's going to be a huge help to figuring some things out... lol
I've been setting each 'on command' with 'on' and 'level' so it could be going to the last level then sending acknowledgement and then hub sending new level etc,
Here's the 'early bird' scene:

then here's the 'quiet morning' scene which runs next based on time:
Scenes are fine, it's just showing you the full state of the device (e.g., on and level 30). It doesn't send both commands. So that doesn't explain the weird behavior of the light. Have you looked at the device Events, from the device page?
I see an event here but no clue why. It actually says physical so maybe it's reporting back something that's not happening?
The repeating commands is because I have a mode change trigger a scene over and over and over so it has a better chance of completing.