RM Feature Request

I use a naming standard to classify my Rules within RM. It would be nice if we had the ability to define categories for Apps, e.g. Energy Management, Motion, etc. This could be similar to the Rooms solution for Devices.

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I even like RM folders for better organization and possible management (Pausing, etc).

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It would be better if the functionality were built in, but have you seen Rule Machine Manager?

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Agreed, this does introduce the concept but it also adds a number of additional clicks to get to rule. As you say, much better if built in.

I'm open to suggestions on RMM.
It hasn't seen an update in quite some time.
I don't use it regularly, as I only have a handful of rules.
But if some of you power users have any feedback, I'll take it under consideration.

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Hi @joshlobe

I really like the drag and drop and the ability to create containers. Is it possible to do this with the same number of clicks to access and edit a rule, as the existing Rule Machine?

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I understand what you mean; and, unfortunately, not really. This was by no means my preferred approach, but it's the best I could do given the constraints of the system.

Clicking "View Rule" on any rule will take you to the edit page for that rule. From there you can view it's attributes and make modifications.

I wanted to keep my code isolated; meaning I did not want to try to alter how the main "Apps" page works. That just opens the door for issues and I do not want to be responsible for breaking anything other than the page that loads my app :wink:

Additionally, I could not bring in the entire UI of the built-in rule manager into the app. That would be re-inventing the wheel and duplicate a lot of code.

Here was my flow when I was using the app:

  1. Click RMM
  2. Easily find my rule, and click the three dots, and click "View Rule".
  3. Make any changes on the new tab that opens and click "Done".
  4. After the reload back to the apps page, I just close that new tab.
  5. This leaves me back at RMM and I can move on to the next thing.

Just trying to give you some bits of what was going on in my head during dev.

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Totally understand and thanks for your efforts. :+1:

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