[Release] Minecraft Server Integration

stand by and I'll test again...

Looks good.

Just thinking about the switch, I can click it, it goes to hourglass and returns back to ON. How about a presence device instead that can just show on\off status but not be clickable? It's probably trivial...

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Oh and my son asked if you're planning on having Game Type (eg. Survival etc..) as a property of the virtual device. He currently has multiple games running on different ports and different types.

This is more on the dashboard’s side of things. I can send you some code that will make the element un-clickable.

I am planning on adding world type. Basically everything I can grab, I’ll try and toss in.

Sure, that's cool. Does it apply to every switch on that dashboard? if so it's time to move Minecraft to it's own dashboard...

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