Meaning of (Active) in the Apps menu and switch status in the app

Two questions:

  1. What does the green (Active) mean in the Apps menu? They seem to show "Active" for me at seemingly arbitrary times (like when the lights are off). The Room Lighting works correctly, I just don't know what the green (Active) is supposed to show.

  2. What does the device switch mean in the mobile app "lights/switches" tab? I was hoping that turning these on/off from the app would be akin to pausing/resuming the Room Lighting instance, but it doesn't seem to do anything. Also, the status on/off seems to be somewhat arbitrary (shows on/off independent of lights being on/off).

This is not a dynamic page. And when Room Lights displays Active depends on how it is setup.

  1. Yes, understood that it is not dynamic. However, the Apps menu shows current status of a bunch of other things (like scenes "On/Not Set", Rules being "Restricted" due to a condition not being met, etc.). This is useful info when programming and troubleshooting. The "(Active)" seems to be a bit quirky.
  2. I think I understand the mobile app "lights/switches" tab. If you configure Room Lights to be activated and turned of with an Activator Device, then this can be done via switch button on that mobile tab.

The active indicator definitely isn’t accurate all of the time and has trouble updating to the correct status sometimes. I also have issues with two of my room light activator devices showing as on in dashboards when they are activated via a rule even though they have mode restrictions in place. When I update the room lighting app via the button in the app, they turn off. Not sure if it’s related though because in my case they don’t show as active in the app list when they show as on in the dashboard.




@bravenel - any thoughts here? My Activator Device shows on (including in dashboards as explained above) but no devices in the room lighting app actually activate. Do I have a setting wrong? I would expect the device not to turn/show on if the room lighting app didn't actually activate anything due to the restrictions. Thanks!

Can't really tell what is going on without seeing logs for the app and activator device. If it were me, I'd use the Mode you want to activate for in the Set Up Lighting Periods instead of using the 'restriction', assuming you only want this to activate during Evening mode. Is there some reason you have one instance for each mode, instead of just setting up the modes in a single instance?

I turned on logs and I’ll grab them when the rule runs this evening.

These aren’t actually modes, they are only room lights named this way for certain “scenes.”My current modes are Away, Home, Out (temp away), and Night (sleeping). This is a second home and we often have guests, so I have different lighting “scenes” for arrival, evening (low illuminance), being out in the evening (more lights stay on for dog) and night dependent upon whether or not “guest mode” is on. I use rules to activate the room lighting apps based on a combo of mode changes or illuminance changes and whether or not guest mode is on. Modes and temperatures also control my heat pumps and my back-up HVAC to account for occupancy and outside temperatures. I could create a bunch of modes to account for all the variations (Home, Home Guests, Evening, Evening Guests, Night, Night Guests, etc.) and drive a single room lighting app for those, but then that would complicate my HVAC settings (which can’t be added as devices to control in room lighting) to account for all of those modes. Not sure it’s worth the modification and maintenance. I could go part of the way and just add an Evening mode to use for lights when we’re home.

When I moved groups and scenes to room lights, I tried to simplify my rules and put all the necessary conditions in room lights, but if this can’t be resolved, I can simply add a condition back to the rule to not trigger the room lights activation device during the unwanted modes.

The end

You're having some problem with this and yet you turned logging off. I can't possibly trouble shoot this for you remotely. So turn on logging, and see what the app says is going on. What is the means by which these lights are ordinarily turned off? Have you tried turning them off with the Activator Device?

No, I had the logs turned off and turned them back on when I realized there was an issue.

I created a test action to try this out (Image 1). Current room lighting app is image 2. Below are the logs. The room lighting app prevents activation due to the Away mode, but the activation device turns on anyway. When I click the update button in the room lighting app (8:22 time stamp) it updates to turn off the indicator device. I would expect the indicator device never to come on because the room lighting app didn’t activate due to the restrictions… or at least update/refresh automatically since the room lights aren’t actually on.

To answer your question, I turn off these lights by activating another room lighting mode… for this one, Lights - Evening, typically Lights - Night follows which turns off some of these lights but leaves some on. But that works fine. In the case of this issue we’re discussing, sure I can turn off the indicator device and it turns off, but since the room lighting app prevented activation of the lights, there are not actually any lights to turn off. Hence, my earlier point… why is the indicator device on if none of the lights in the room lighting app are on and the activation options include Indicator for Scene Set.

app:19382022-10-21 08:22:48.433info Initialized
dev:16312022-10-21 08:22:48.233info Lights - Evening indicator off
app:19382022-10-21 08:18:50.541info Activation prevented by mode Away
dev:16312022-10-21 08:18:50.524info Lights - Evening was turned on
app:9452022-10-21 08:18:50.517info Action: On: Lights - Evening

Image 1

Image 2

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