I wanted to bring this back up because of a recent comment on my integration thread. Simply put the question is what is needed for a device to be seen by RL or other Hubitat apps to work with LightEffects/scenes/animations. I would expect that having the Lighteffects capability would do the trick since that is a standard capability, but it doesn't seem to.
The reason this is a little frustrating is becaus some builbs like Wiz seem to be recognized, but use a different command.
Is that associated with a standard capability or anything documented by chance? The reason I ask is because i am usig the standard LightEffect capability, and it has a effectName Attribute.
I will adjust some code on my developer hub to see if that triggers the option to appaer.
Done some testing. Adding that attribute does seem to enable RL to see scenes, but the list looks off. It may be hard coded to the scenes that WiZ devices have,
Something else to consider is that it appears to submit a setScene command instead of setEffect that is part of the lightEffect capability. Hope that doesn't cause scope creep, but figured i would point that out.