Cancel Delayed Activation

Is there any way to cancel a delayed activation in RL or do I need to use RM?

For example if motion is activated and stays active for the entire duration of the delay turn lights on. But if motion stops cancel, the delayed activation.

Perhaps you could move your triggering logic into RM, with something like:

IF motion active STAYS 00:05 THEN activate RL

That way, RL only fires under the conditions you're describing, avoiding "false starts".

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